From grassroots to big budgets, the journey of SuperGaming is one for the textbooks. We take a closer look at the dev team and hit them with some serious questions to see if the Pune-based game developer is ready to take on the real world and the virtual.
An avatar walks towards a mountainous ledge in an imaginary world. On the horizon, four more avatars plummet from the sky, like comets. Beneath them lies a mysterious planet, Indus, which was home to the Yaksha, an advanced, intelligent civilisation that is now lost.
Google I/O 2024 event saw Google and Pune-based SuperGaming join forces to demonstrate a groundbreaking initiative aimed at enhancing accessibility for over three billion Android devices worldwide. Dubbed Project Gameface for Android, the showcase highlighted the potential for developers to elevate gaming experiences to new heights of inclusivity.
Made-in-India battle royale Indus is hosting its first-ever series of nationwide grassroots esports tournaments dubbed Indus Inferno. This is SuperGaming’s summer special of tournaments with prizes and bragging rights on the line — but most importantly: a chance for players to experience Indus at the highest skill level and be the best in India's first new-generation battle royale.
Supergaming's Indus is introducing a 4v4 deathmatch mode as the game, which is touted as a wholly domestically-produced title by and for an Indian audience, also adds a new 4v4 deathmatch mode. Those playing the closed beta will also be able to experience an improved audio experience with the latest overhaul of effects and music.
SuperGaming is a Pune-based gaming studio which has gained popularity in the country recently. Its Indus Battle Royale game has already been available to Android users to closed beta users. Pre-registrations of the game recently crossed the 11 million mark on Android.
In July this year, a group of 70 gaming companies sent a representation to the Ministry of Information & Broadcasting and the Prime Minister’s office, seeking that the term online gaming should be split into two video games and real money games in order to address the nuances of the gaming industry and ensure fairness. Confusion arose from the lack of differentiation between the two categories, which led to the inclusion of online gaming in both the 18% and the 28% GST brackets when the GST Council introduced the amendment.
Pune-based game development studio SuperGaming on August 16 released its made-in-India battle royale title Indus in open beta, over two-and-a-half years after its initial announcement. The game is available as a free download on Google Play Store for Android users. iOS users can access the beta version through an invitation link using Apple's TestFlight app testing platform.
In the ever-evolving world of Battle Royale (BR) games, innovation is the key to standing out. SuperGaming’s Indus, the made-in-India-for-the-world BR game, has taken the genre by storm with its latest Open Beta feature—Grudge—a revolutionary revenge mechanic that enhances player interactions and competitive experiences.
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